Swahili
JINSI YA KUWASHA MSICHANA

JINSI YA KUWASHA MSICHANA

nashangaa ni nini kinachowasha msichana? Iwe wewe ni mgeni kwenye mchezo huu au unataka tu kuongeza viungo kwenye utaratibu wako wa sasa, tuko hapa kukusaidia kumfanya msichana wako ahuishwe na kuwa tayari kwenda. Kwa...

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Multimedia is media that uses multiple forms of information content and information processing (e.g. text, audio, graphics, animation, video, interaction) to inform or entertain the (user)audience.

The multimedia theme has two areas, Perceptual Multimedia Quality (PMQ) and Semantic Content Modelling (SCM). Work on SCM resulted in the creation of the Content Oriented Semantic Modelling Overlay Scheme and associated extensions. PMQ allows the continued work and proliferation of multimedia applications. Drs Stephen Gulliver and George Guinea were the first to use eye tracking for examining multimedia video sequences, and they found methods for distributed multimedia quality from user perspective.

The visualization is related with spatial-semantic visualization and virtual reality and moreover their applications in program visualization, text documents, and visualization of medical data. An important point of investigation within the visualization concerns the study of the structure of scientific knowledge domains and human performance with spatial-semantic visualization and virtual reality.

There are many possible alternatives to visualize geo-spatial data. Some of these alternatives are: Anaglyph, Holography(analogy or digital), Virtual Reality, Computer Animation, Polarization Technology and Multimedia. Therefore, to effectively manipulate multimedia content, an authoring application should have following abilities:

i. load several media streams simultaneously
ii. easy interface to view and skim contents
iii. methods to design important areas along time- line
iv. methods to extract the designated areas and convert them to any of its alternate formats
v. media player that handles multiple media types (e.g.WMV, MPEG, WAV, MP3, AVI, etc.)
 
Computer-based multimedia instruction may help users to understand more information in short time than old classroom lectures. The learning advantage for duplicate multimedia over “mono-media” is not linear. But this is resolved when one takes into consideration that particular situation where the media is presented. Multimedia information is most effective when:
1.It encourages the dual coding of information.
2. The media clearly support one another.
3. The media are presented to learners with low prior knowledge or aptitude in the domain being learned. Multimedia visualization can accommodate data generated today by different types of data acquisition sensors [5]. But, it is needed to avoid the errors made in the development of conventional maps Medical imaging is a huge application domain for scientific visualization with an emphasis enhancing imaging results graphically example using pseudo colouring. Real time visualization can serve to simultaneously analyse results. Multimedia brings many benefits over other methods of disseminating information; it can take several hours to develop one hour worth of interactive multimedia learning.